Can you rng mystery gift pokemon




















Overview unchecked: Press A when the exclamation mark pops up Frame2. Suction cups required. Rustling spots : No dialogue. Save as close as possible, make a step to trigger the battle. Sun and Moon Pikipek : No dialogue. Before the fourth step in grass. Exeggutor : Ahhh!

What is that, xxx?! Starters : Having accepted on another, you'll surely be friends for life. Ultra Wormholes UBs : No dialogue. Press A to trigger the battle.

Necrozma : Linooo! Zygarde at Resolution Cave : Zeeehhhd! Starters : You chose xxx! Grubbin : No dialogue. Totem Pokemon : You received xxx! Gastly : The cold thing suddenly attacked you! Drifloon : Flooo! Hypno : The Hypno are upset about being accused!

In this example, let's say I'm using a seed that has an encounter slot of 2 on frame And I want a Gible from the Rocky Beach area.

Let's go to the Rocky Beach area on the encounter slot tables. Look at the priority table, and notice that Gible is listed as "3". What does this mean? There are 4 different types of blocks, and each Pokemon requires a different type and number of each. When you place the blocks for a single Pokemon, that Pokemon takes up Slot 0. But once you place blocks that yield more than one Pokemon, then priority comes into play and determines which Pokemon takes slot 0, which Pokemon takes slot 1, and so on.

Both Dodrio and Electrike require Plains objects, but since Dodrio needs less, it is the first priority. Now if we take a look at Gible, it needs 49 Plains and 49 Peak. So, how come he's listed before Mareep? It has something to do with the fact that Gible requires Plains objects, and Plains are always first.

With Pokemon that require two different block types, it's kind of hard to explain their priority. For example, Bagon needs 35 Forest objects and 56 Peak objects, but it is listed after all the Pokemon that require Peak objects, even though Forest comes before Peak.

So when in doubt, just look at the priority table. If we placed 13 Plains objects and 17 Peak objects and waited days, Gible would end up on Slot 2. This is because Dodrio and Electrike will be present because of the Plains blocks that Gible requires. Dodrio takes slot 0 because it's 1st priority, Electrike takes slot 1 because it's 2nd priority, and Gible would become slot 2 because it's 3rd priority.

The rest of the Pokemon that appear because of Gible's Peak objects don't really matter, because they're all on encounter slots after Gible. So then I would advance to my target frame that has the encounter slot of 2, and Gible will appear! Usually, you would be able to manipulate the slot of the block Pokemon you wanted, but with Gible that's not the case.

Let's try another one so I can show you how to manipulate the slots of a block Pokemon. We'll use the same area, Rocky Beach. This time I'll have an encounter slot of 4 instead of 2. My target Pokemon will be Manectric. Manectric needs 10 Forest blocks. How will I get it all the way to slot 4?! OK, so you place the 10 Forest blocks. You end up with Mareep in slot 0 since it needs 5 Forest blocks and Manectric in slot 1.

So, let's manipulate these slots! If you place 10 Plains objects, you get Dodrio and Electrike involved. Dodrio will always take up slot 0 because it's 1st priority. Electrike becomes slot 1, Mareep becomes slot 2, and Manectric becomes slot 3. In order to push Manectric up one more slot, you need to place Gible's objects and wait the required amount of days. So then Dodrio would be slot 0, Electrike will be 1, Gible will be 2, Mareep will be 3, and Manectric will be 4!

Then I'd just advance to my target frame and Manectric will appear. You can't push Manectric up anymore slots because you've already made all the Pokemon before Manectric on the priority table appear.

But Pokemon that need Peak or Water objects are generally easier to get onto the slot you want, because there are more Pokemon before them on the priority table so you can push them up more. But those Pokemon are harder to get on lower slots because they usually cause some other Pokemon to appear when you place their required blocks. For example, Gible. When you put down Gible's required blocks, Dodrio and Electrike would appear all the time no matter what.

So Gible cannot be on a slot lower than 2. You should know how to hit your seed and advance your frame, but the Safari Zone is a bit different. You still hit your delay and advance your frame the same way, but since you can't save inside the Safari Zone, you have to save before you enter the Safari Zone. So make sure you have your areas all set up where you want them and all your blocks laid out.

Also bring a Synchronizer if you need it. Then go up to the man you pay to get inside, and save. Next, just keep attempting to hit your seed and verify with Elm calls. Once you hit your seed and verified it talk to the man and pay him. The beautiful thing about the Safari Zone is that there are no NPCs, so you won't experience any erratic frame advancements!

The only frame advancements that won't happen on purpose is if you trigger the step counter. That will advance the frame by however many Pokemon you have in your party. Anyways, once you're in the Safari Zone walk over to the grass patch or tiny pond and advance your frame like usual. Once you get to the correct frame, Sweet Scent and you should have hit your frame!

And that's it! Very easy, really. The hardest part is catching the Pokemon or waiting the amount of days. In order to successfully get perfect Pokemon from the Great Marsh we will need to introduce the occidentary.

Be sure to search for frames around for this method. To begin a Great Marsh capture, you'll first need to hit your seed and confirm it using coin flips before entering the Marsh. You'll also need to make sure you have at least 2 empty spaces in your party. Then enter the Marsh and go to the area where your desired Pokemon resides and head to a grass spot.

Once you do, note the occidentary and add 6 to that number. This should be the frame you are now on. Hopefully no NPCs will have made any unnecessary advances.

Slot 6 contains today's special Pokemon while Slot 7 contains yesterday's special Pokemon. Other than being limited to those two encounter slots the procedures are exactly the same as a regular wild capture in DPP.

Sinjoh Ruins Dragons The dragons are generated by Method 1 and have a starting frame of 1. Headbutt Tree Pokemon Unfortunately the encounter slots vary each save file, so there is no reliable way to get your desired Pokemon from a Headbutt tree. But what if you do want block Pokemon?

That's where the priority tables come in! Great Marsh Pokemon In order to successfully get perfect Pokemon from the Great Marsh we will need to introduce the occidentary. Privacy Policy. Step 1: Searching for a Seed The first thing we need to do is find an IV spread we're content with getting. E means you want an even IV. Useful if you want a certain Hidden Power but don't care too much about an imperfect Base Power.

O means you want an odd IV. Useful if you want to search for a Hidden Power of 70 Base Power. If you're curious, the IVs that satisfy this are 2, 3, 6, 7, 10, 11, 14, 15, 18, 19, 22, 23, 26, 27, 30, and It's useful if you're looking for a specific Hidden Power of 70 Base Power. For DPPt minimum delay should be around For HGSS minimum delay should be around For HGSS it's recommended to set the minimum frame around Ability For a list of which abilities are 0 or 1 see here. If you were trying for IV's, however, it would.

Good job, Ninty. Way to make the worst revision in history. User Info: Chaos Genesis. None of them can be abused for shininess, though. User Info: me User Info: MLBloomy. Bump for unanswered question.

User Info: HomeRowed. More topics from this board Winry Super Graduate-Level Napper. If it is, I guess there is a good amount of information, but if this is written for someone who has never used the tool or RNG'd in gen 7 before, there is a lot I would change and add.

I did not mark the places because I wasn't sure, but I can come back and explain my thoughts if it turns out this is for total newbies I am familiar with gen 7 RNG. I assume, though, that there will be a "hub" sort of like how there is one for the gen RNG sections on-site.

If possible I would add something about why you need to load a Wonder Card and also where to get them, because a person reading this guide is gonna be confused about missing another required file that wasn't mentioned earlier.

Lumari miss blue sky. Winry said:. If this is gonna be a chapter then I know that there's gonna be a lot less content in this guide but I think it's still important! I think that the beginning should maybe start with a step-by-step guide on how to actually RNG something, since there's a bunch of random info here and newbies are gonna be like What do I do with this? You could just have screenshots and explanation for the info you're putting in and how you're actually using EonTimer and then say how you would modify this method for stationary Legendary Pokemon, then show the rest of the stuff you have now.

Sorry, it's more work, but I think it will make it clearer for newbies :X. The Dutch Plumberjack said:. Last edited: Sep 18, Djura said:. Is telling them how to extract Wonder Cards or obtaining them on another site out of the question? Alright, so. I'm back and fixing some of the stuff that needs to be fixed.

For two, grammar and other edits.



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